Forty Thieves Solitaire Sheffer Crossword Mahjong Dimensions: 900 second. Farm Fun Garden Tales 3 HexAquatic Kraken Epic Blast Jelly Island Alu's Revenge 2 Papa Cherry Saga Island Puzzle Mystic Sea Treasures Fancy Diver Genie Quest Fruity Party Bread Delicious Word Search Free Words Outspell Lumeno Daily Solitaire Daily Crossword Solitaire Garden Blackjack Millionaire Quiz Onet Connect Classic Crescent Solitaire Kings and Queens Solitaire Tri. This not only helps the reader realize who is talking but also make them realize the off-screen character retains the pose he had in the previous panel (which is normal in case they're casually talking).Match 3 Games Crush Master Farmland Magic Match Candy Match Saga Crush Masters Zoo Fun Jewels Blitz 4 Heroes of Match 3 Trizzle Match Arena Yummy Tales 2 Pool Party Match 3 Cookie Crush 3 Butterfly Kyodai Garden Tales Skydom Reforged Jewel Shuffle Emoji Match 3 Panda Legend Cook and Match: Sara's Adventu. (You immediately deduce Hanso was the one who was doing the talking).Īnother solution is to have the speech bubble point to a panel where the off-screen character was on-screen a panel ago. (Hanso and Brandon are the only characters who refer to Vivian by her last name) Hanso (off-screen): This is a really dangerous tactic to follow, Chambers. Or, have my protagonist cutting off the off-screen character and calling him by name. If the character who says that is an elderly who often refers to the protagonist as 'my dear', I will definitely include it in her speech bubble to immediately make you realize that Nanna Lana is talking. If there are multiple characters in the room and the panel only shows one character, it usually helps to have the 'invisible' character who talks to the character on screen to talk in a way you immediately realize that they're the one doing the talking.įor example: there are five characters in a room, and the 'camera' shows only the protagonist, while one of the four off-screen characters says something. the previous panel to the left/right/top). I usually have the word bubble arrow pointing at the character where he was last visible (i.e. You can see it here in this random episode I picked out: I've also seen a twist on the chibi thing, Gourmet Hound is a food/cooking comic and all the characters have food related names so the icons used for them are the food their name is based on, example: Lucy Fuji = Fuji apple It works really well in Always Human though, it fits the style really nicely: I personally also like seeing colored speech bubbles in certain comics, I only use a different color if someone is talking on the phone or if someone is whispering, it doesn't really work if I draw the whole comic like that because of my style and it wouldn't make sense to switch from white bubble to then colored bubble when the characters aren't in the panel. Yeah I honestly think after spending so much time with creating the episode itself there are certain things you can take shortcuts on, as long as it's not overused this method works out (like I wouldn't have panels upon panels of just this) and if it also fits with the overall mood of your comic then go with it. If in the thumbnails it looked like a page was likely to be a clusterbomb of confusing bubbles, I'd probably look at alternative ways to do that conversation to make it clearer, unless I wanted it to be a a confusing babble or voices on purpose. Some people find coloured text hard to read (a widely known issue in the Homestuck fandom) and of course, since colour blindness is a thing, you should never over-rely on colour to differentiate things there should always be some secondary cue that's just good basic UX/UI design. If somebody speaks from off-panel, It's usually because they're far away and are about to enter the area, because if they are near enough to the other person, I'd put them on the panel, even if it's just the back of their head.Ĭhibi faces can work well in a lighter-toned comic, like say a shoujo manga where everyone's babbling away saying silly things, it would work great there, but it'd feel pretty jarring in more serious situations. If I can, I try to avoid deviating from "speaker on the left speaks first", but sometimes it's necessary to avoid breaking the 180 Degree Rule. I'm personally not big on the tendency a lot of webcomics have to only show one character in most panels even when two or more people are conversing, partially because it's less clear, but partially because I think the expression or reaction of the listener can add valuable context to what the speaker is saying I tend to use the simplest, but most high-effort approach of "show all the people in the speaking".
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |